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Game Development with C++ and Javascript

CppCast

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The Importance of a Binding Generator for JavaScript

We just wrote a binding generator that could generate V8 C++ bindings for all our code so that we could call into it from JavaScript. The size of the bindings becomes prohibitive once you have sort of a reasonably large application. We have, I think, about 400 classes that are exposed for the classes, classes, structs, etc. But anyway, it's enough that the our native binding generator spits out about one and a half megabytes of C ++ which takes a long time to compile.

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