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Making the world a safer online place.

Hacking Humans

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Is Multifactor Authentication Available on the Larger Gaming Platforms?

There was a 20 % surge in gaming, meaning more gamers who are less seasoned joined the gaming communities. As a result, more ha hackers are taggeting the gamers right now. A lot of gamers have virtual goods, and they don't monitor their virtual goods ind tokens, like they check their bank accounts. So the virtual valuables have become easier to hack than youno accounts, for example. To what degree is multifactor authentication available on the larger gaming platforms? I say it's relatively well available now, especially after there have been so many data hacks in the last few years.

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