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TWIG 255: "F You Unity, We're not Paying!"

Deconstructor of Fun

00:00

The Elimination of Player-to-Player Trading in Games

The hosts question the decision to remove player-to-player trading in a game, suggesting that it may be motivated by competition with the secondary market. They explore the complexities of player trading and the supply-demand dynamics of asset production in MMOs and web 3 games.

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