
TWIG 255: "F You Unity, We're not Paying!"
Deconstructor of Fun
00:00
The Elimination of Player-to-Player Trading in Games
The hosts question the decision to remove player-to-player trading in a game, suggesting that it may be motivated by competition with the secondary market. They explore the complexities of player trading and the supply-demand dynamics of asset production in MMOs and web 3 games.
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