Psychology of Video Games Podcast cover image

005 - Psychology and Game AI

Psychology of Video Games Podcast

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Alpha Protocol: A Game That Built in Relationships

It was the only game I've ever seen where they sort of stacked and layered it so much to where different characters would remember what you did. And even like the most crazy stuff was that you, the player might turn out to be like a double agent working for the enemy at the end of the game if you made the certain choices. It's a very complicated thing to do, but that's where we really need to go to make characters more believable in our games is to model the personality mood emotion of game characters," he said.

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