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10: Keyforge with Richard Garfield

Eggplant: The Secret Lives of Games

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Mavericks in Keyforge: A Trading Card Game

Doug: I'm curious why about 50 cards per house, whether that was just kind of budget time limitation. You mentioned wanting to potentially have more rare cards or does that get back to what you're saying about not wanting to fragment the environment with too many cards? Richard: Mavericks are cards from one house that sort of randomly appear in other houses. And as long as they don't do it that commonly, you don't, you get variety without undermining the coherence.

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