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What's the Hard Part of Recursive Drawing?
i watched or i t p thesis, and in the c a session after that presentation, some one asked what it would take to make recursive drawing into a real programming tool. And you said, and i quote, the hard part is the user inter face conventions. As you discover better inter face conventions, that informs how you can evolve the interface. I'm wondering, now that you're making cuddle, does that still hold true? Is the zerner face and and the uzerner face conventions still the hard part? M, i don't know. It's hard to us china, like bring to my mind, like the toby of that time, which was only