2min chapter

Lex Fridman Podcast cover image

Yann LeCun: Deep Learning, Convolutional Neural Networks, and Self-Supervised Learning

Lex Fridman Podcast

CHAPTER

How to Plan a Predictive Model of the World in a Game

There might be artificial ways of like self play in games, to where you can simulate part of the environment. You can o that doesn't solve the problem. It's just ar way of gene data. The polem comes from the fact that the real world and most games are not entirely predictable. I so there you get those bry predictions. And you can't do planning with bary predictions.

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