
Tears of the Kingdom Gameplay Wants Us to Break It - NVC 655
Nintendo Voice Chat
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Tears of the Kingdom
There's been a lot of talk, for example, of not just being a huge error kind of exploration aspect, the adding verticality to borrow a game design cliche, but also a whole underworld of tears of the kingdom. And so maybe you will start in a familiar world and that will be a toy box that you can explore and everything. But progressively you will be going below and above totally the caves. Perhaps the underworld will be the more of the dungeon aspect of the game, shall we say? We haven't talked about this much, but dungeons have not really, we're obviously not shown in this. It's one of the key questions around Tears of the kingdom along with weapon
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