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Seth Godin: Learning to take risks, be generous, and make a ruckus

Design Better

CHAPTER

Is Your Organization a Living Thing, or an Organism?

Sath: One of the challenges in working in the software world for so long as that what we make is very ethereal. It's a little bit like making a sand mondalas o, you know, mountain's edge somewhere and the wind blows and it's gone. I started sought for design 19 well, as a hobby in 76, but in 19 83, my first commercial product shipped. Sath: The problem with softfor design is not that it's ephemeral, is that it's over leveraged. Is that we have confused lines of code per day with innovations that matter. And if you are fortunate enough to be able to work on systems design and innovation

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