
Designer Notes 73: Liz England
Designer Notes
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Scrumble Knots: A Platformer's Perspective
Scrumble knots had sort of like the kind of content that you might be able to put into a platforming game. The design wasn't there, it wasn't built for that kind of thing. But I think if you were to do that kind of game now, that would probably be the direction and be like, a very like, focus on player creation,.
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