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Practical Advice for Growing Games in Diverse Markets with Nancy Huang (Head of UA @ East Side Games) and Ludovic Thevelin (Growth Consultant @ Google)

Deconstructor of Fun

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The Payback Window

English speaking markets are typically the most valuable, especially with games that are very focused on English narrative. So it's a fine balance between these high costs and also higher ROAS to make sure that balances out. By going into tier three and more rest of world JOs, you're able to look further beyond just regular IEP monetization. Garina is a case study in what can happen if you focus primarily on those markets other people are ignoring.

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