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Soren Johnson (Part I) — Building Civilization Through 4X Design, Bridging Digital and Physical Gaming, Navigating the Evolving TCG Landscape, and Crafting Games for Varied Playtimes (#49)

Think Like A Game Designer

CHAPTER

How to Be a Successful Game Designer

"There is no substitute for your actual target audiences feedback," he says. "To be able to succeed, you need both like a really big ego and a really small ego at the same time somehow." The Civ light franchise actually got sold halfway through the Civ 4 development process - it went from Atari to take two. He also pushed hard for us to release the source code for Civ 4.

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