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What Are the Differences in Monetization Models of Shooter Games?
One of the things I thought was interesting in your report was that you highlighted some differences in monetization. And so when you look at the different kinds of monetization models from these different models of a shooter game and maybe across a different sub-genres, could you speak to some of the differences that you found or how some of these games are monetizing? So yeah, I think you're referring to my RPD comparison. Battle Royale had the highest at around like $6.50 and FPS set $5. PVE shooting at 150 and sniper at 90 cents.