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Debuggers and IDEs Aren't a Good Idea for Game Development
I still do think a lot of the big companies can learn can learn things from the hardcore game development side of things where it still boggles my mind how hostile to debuggers and IDEs that so much of them are. A debugger is how you get a view into a system that's too complicated to understand anybody that thinks just read the code and think about it. I mean yes you can always get things done even if you're working with stone knives and you know and bear skins that's that is the mark of a good programmer that given any tools you will figure out a way to get it done but people don't know gdb is a sort of popular I guess Linux Debug