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Designing Actor-Based Software (with Hugh McKee)

Developer Voices

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Actor-Based Software Design Patterns and Event-Driven Approaches

The chapter delves into actor-based software design patterns, particularly the 'one to many' pattern, showcasing the distribution of processing tasks among multiple actors. It focuses on event-driven approaches, emphasizing reliability through event emissions and communication between actors. The discussion covers challenges in implementing actor-based systems, the shift towards event-driven architectures, and the importance of messaging, idempotency, and database flexibility in designing robust systems.

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