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Creating a Toxic Location in D&D: The Corrupted Coastline | Obojima Podcast Ep.8

The Obojima Podcast

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Creating a Corrupted Coastline in D&D

This chapter explores the imaginative concept of a corrupted coastline in a Dungeons & Dragons setting, highlighting its unique biome and the effects on the surrounding village. The speakers discuss the interplay between corruption and the inhabitants, featuring inventive NPCs and the dramatic narrative possibilities that arise from this toxic location. Through creative brainstorming, they outline potential conflicts, character interactions, and the struggle against the pervasive corruption threatening the villagers’ survival.

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