
EP#160 | How Creators Battle through Jank to Wrap Huge Projects!
Corridor Cast
00:00
After Effects
"There's so many factors for every Moegert that's changing every time," he says. "It is very fun though, because you're like watching the edit and then, you know, these like I do a matrix dodge." The game uses thousands of different particle systems from the marketplace to create its effects. Nico: "I should have done more at the end where it zooms in on the crystal ball"
Transcript
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