
15: GDC Special - Derek Yu and Slay the Spire
Eggplant: The Secret Lives of Games
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The Importance of Rogue Light Games in Slatespire
Vias Belongi: There were some key elements that I wanted from those single player rogue light games that I wanted in Slatespire. All these games do things a bit differently, but something I enjoyed was that if you were proficient at the game, the first time you play the game, you can beat the game. So anyway, that's cool. The thing that I think super interesting also that you didn't bring up just now, and I know that Zach has a connection to is the fact that you have so much information that you're just playing on the screen. That would be really interested to see what your experiences were and like streamlining the user interface and the user experience
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