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Pacesetter's Chill and an interview with Nathan D. Paoletta

The Vintage RPG Podcast

00:00

How to Build a Wrestling Game Out of the Apocalypse Engine

The game is a perfect marriage of two things like mechanically and thematically that just doesn't happen very often in role-playing games where it's so perfect. The insight that led into being like, oh, I could do this for this game was just watching a ton of wrestling at the time because I had appeared where I wasn't watching a lot and then I got back into it, etc. Like you don't need to learn a whole new genre just to play the game. You know that to play because you're already playing a role-playing game, right?

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