5min chapter

Hey, Good Game cover image

Building Word Games Without Frameworks With Cassidy Williams

Hey, Good Game

CHAPTER

Crafting Jumbly: The Journey of a Puzzle Game Creator

This chapter explores the creative journey of developing the word puzzle game Jumbly, focusing on the intricacies of puzzle editing and user engagement. The discussion highlights the challenges faced, the enjoyment derived from the process, and the technical choices made along the way.

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