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Gravity Rush Was a Great Example of What the Vida Could Accomplish
Gravity rush was much more fully flushed out as a game concept and much less, you know, kind of wrote following in the footsteps of something that had come before. And when nina developers really put their minds to it and had the time to develop something that was properly fleshed out and developed. It's a real rarity like seeing a game with this kind of work and budget invested into it for a portable system. I mean, i think the phrase killer ap is a little outdated, but it was pretty much what the vida really needed at that time.