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Zelda TOTK Impressions, Sony Studio Issues, Metal Gear Report - Spawncast Ep 318

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The Importance of Day One Patches in Game Development

Everything seems to have a day one patch nowadays right? Like I'm trying to think of a game that never that didn't like large scale game from what I understand in game development, mVG. It's like you fix one thing and something else pops up and you fix one things then something else popsup even all the way up until right before the game is about to come out sometimes. So it's that that's what a weird reports from Redfall is IGN has talked about this extensively on podcast unlock. But apparently when they flew to Bethesda and were playing Redfall before it came out, the tuning was totally different. And apparently the version we're playing now is much different than the

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