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Beta: A Dark Mirror of a Loy
We had already gone through all those sessions and we had recorded the opening of the game for a lot of these crucial moments that people like Ben were able to play. And I think if we were to have been in a more classical situation where we would have recorded those lines, let's say five months for ship before localization, because on paper it worked but with Robo Voice it was fine. So that's a huge, hugely important process for us to have it available much earlier in the production. Being with beta was like looking in the mirror and seeing all the things you don't like about yourself and or all your fears that you have about herself. But you guys are both right that like,