
The Adventure Zone: Ethersea — Prologue II: The Cost of Opportunity
The Adventure Zone
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The Charismatic Young Girl Convinces Many to Help Her With an Extensive Scheme
A charismatic young girl convinces many to help her with an elaborate scheme. What is it who joins the endeavors, start a project to reflect or a charismatic young girl tries to tempt many into sinful or dangerous activity? How does the community respond? I'm going to say that that is a, uh, what do you think? Two week project? I mean, it's just fixing the bathysphere. But we kind of talked about how like nobody alive today really knows how to use this thing. Uh, then I don't think the shipyard clocks down this week. No, no. We're not going to find more of it. And I think the demand for this magic
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