Roguelike Radio cover image

Episode 88: International Roguelike Development Conference 2014

Roguelike Radio

00:00

Unity for Roguelike Prototyping

Johanna describes using Unity prefabs and tiles to prototype procedural mazes and visualize generation in real time.

Play episode from 25:09
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app