Dungeon Master's Toolkit cover image

068 - Cassi Mothwin, Solo RPGs, Working with Players, Writing Games

Dungeon Master's Toolkit

00:00

Play Times and Character Attachment in GMS Games

This chapter explores the significance of specifying the duration of GMS games and the attachment players develop towards their characters in narrative-driven games. It also discusses the possibility of incorporating existing characters from other games into Clean Spirit.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app