
Designer Notes 62: Josh Sawyer - Part 1
Designer Notes
The Infinite Dungeon Crawler
"It's not like that simple. You have to still make choices about how you adapt it o, of course." "I did cressla tomb, a dragon's eye and lower dorns, deep doyo" The game is going to be a linear dungeon crawler with no companions or sidekicks. It was designed by juniors who were working on torment before ice wendale.
00:00
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.