Learning to Fight! Conversations in Combat Skill cover image

#41 - Grappling with memory and perception - Ed Ingamells on

Learning to Fight! Conversations in Combat Skill

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The Importance of Representativeness in Games

I try and work through something similar to the the CNA not the constraint that approach. The four kind of basic environment design principles that have been kind of outlayed from there. I just need that game to be as close to a full match as possible within obviously within reason of safety and fatigue. It's almost this idea of kind of scaling down the complexity for beginners.

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