
30 – Tim Sweeney and the Metaverse
SIGGRAPH Spotlight
The Future of Gaming
There is a huge, huge gap between current state of the art and what will be needed for real-time game or metaverse experience. Game servers like in Fortnite and Call of Duty support one update every one-thirty-th of a second. So we're off by orders of magnitude and performance. And we're also having, there are also significant single-threaded bottlenecks in these blockchain implementations.
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