
Hollow Knight – Cane and Rinse No.505
The Cane and Rinse videogame podcast
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Metroidvanias: The City of Tears
There's still some some incredible, like down and then back up. And that's not to say that there's not bits in this way you go down and it just gets worse and worse and worse. I think the point that I originally stopped playing the game was when I got to... what's the city called it? The city of it is. It's right in the middle of the map and it's this huge area with sewers and waterways underneath. There's obviously like Metroidvanias that have spaces that work in terms of variety and all of that stuff. That's nothing new. But we can create this variety but there's still Like this logic, there's still this
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