
#9 - Onramping (Designing for the first play)
Fun Problems
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Enhancing Accessibility in Board Game Design
This chapter delves into the competitive board game market, emphasizing the critical importance of the first play experience for new players. It discusses strategies for simplifying game setups and rulebooks to create more inviting onboarding processes, ensuring that both casual and hardcore gamers can enjoy their first interaction with a game. The chapter also highlights the need for inclusivity in game design, providing insights and personal experiences to foster a smoother gaming experience.
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