
Tom Francis: How He Sold 1,000,000 Copies Of His Games | Ep. #052
The Thomas Brush Show
00:00
Intro
This chapter explores the journey of indie game development, focusing on successful titles built without external backing. It highlights aspects of iterative design, AI's influence on the industry, and a hands-on demonstration of 'Tactical Breach Wizards' in Unity.
Transcript
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