
30: Making Games is Hard
Eggplant: The Secret Lives of Games
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Is There a Lack of Nuance in Rogue Games?
I think they're making little, like baby steps into that area, right? I don't think that', it's a bad thing for some ttypes or areas of the industry to not just go crazy. And because i think we have enough of it over all. But isn't it sort of frustrating that even talking about ruglaxon stuff feels as insular as it does? Tm, insular though at this point? B, is it really, we not to us and not to our listeners?"
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