
E20: Game Inflation is Misunderstood
Game Economist Cast
00:00
Managing Supply Chains and Clicker Games
This chapter explores how the game 'Hey Day' utilizes backward induction and supply chain management to fulfill orders and create recipes. It also discusses the similarities and differences between 'Hey Day' and idle games, as well as the experimentation with adding clicking elements in 'Night Club Tycoon'.
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