3min chapter

Software Engineering Daily cover image

Crafting a Stop Motion Video Game with Onat Hekimoglu

Software Engineering Daily

CHAPTER

Intro

This chapter delves into the development of the narrative adventure game Harold Halibut, highlighting the innovative blend of stop-motion animation and 3D technology. The speaker shares their transition from filmmaking to game design, driven by funding challenges and fortuitous discoveries in game-making.

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