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#33: The Future of Blender with Ton Roosendaal & Pablo Vazquez

The Andrew Price Podcast

CHAPTER

Blender

There is no proper shader built into Blender. It's meant all to be vipers around it, right? So you can have your own system and then you will see your map around it. And the same thing is for characters, they want to have a kind of plug box. What you do exactly is you can be blenders business, and it's a minor space,. Then you have to export it to some way. Like a lambicosaur, and then you have to transport the data to the pipeline. Of course, USD was not designed to be the metaverse. It's TML, right? It was meant to be a production found format to manage films.

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