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Challenges and Advancements in HDR Support and Upscaling Technologies in VR and Gaming Consoles
The episode delves into the challenges and advancements in HDR support in PCVR headsets, exploring the implications on brightness, motion clarity, and compatibility with GPUs. The speakers compare the motion clarity and resolution specifications of Quest 3, PSVR 2, and Meta, discussing trade-offs and potential improvements in achieving better performance. Additionally, the chapter discusses Microsoft's AutoSR upscaling feature and a new image upscaling technology, highlighting the benefits and concerns surrounding machine learning applications in enhancing image quality on low-power devices and gaming consoles.