The AIAS Game Maker's Notebook cover image

Opus and Taiwanese Game Development with Sigono's Scott Chen

The AIAS Game Maker's Notebook

CHAPTER

The Stepstone to a Narrative Experience

After high-pass, Scott and Brian decided they wanted to make a narrative game. They were inspired by Final Fantasy because Taiwanese people mostly play Japanese games. Opus is about exploring in a vast area that you can explore while the story will progress. It's around 2017 or something like that? Right. And how old are the two of you at that point in time? Like you just graduated, you got your own company,. You know, moving, moving States, chasing States, shipping games. So it was really funny.

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