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"You've probably seen them in Zelda." Lessons from Tears of the Kingdom; Fall Damage

Nice Games Club - a gamedev podcast!

CHAPTER

The Role of Fall Damage in Video Games

This chapter discusses the concept of fall damage in video games and its purpose in creating spatial navigation challenges. It explores examples from games like Breath of the Wild and Tears of the Kingdom and debates the importance of consequences and challenge in gaming experiences.

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