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C2E75 Rime and Reason

Critical Role

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The Dragon's Lair - Jester, Jester!

You get to calculate what you do next turn while the dragon is still distracted at the moment. So, using your whole turn, you rush in, skittering through the snow and up on the side of the dome. Scooting right in, as the spider would be too large to enter the actual interior of this dome. As she hits the barrier, Rini shifts back into a regular form. You'll have to action to try and move all the rest of the way. Think how much the traveler would love a dick in this place. Or at least a pamphlet, something.

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