
Into the Depths: Noita - Part 2
Eggplant: The Secret Lives of Games
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The Radical Idea of Weekly Challenges
It's actually an argument for making your roguelike run for a competent player last at least half an hour because they're not going to play it again. Zach has made some kind of variant modes for some of his mobile games that have that kind of characteristic about them like playing with those sorts of things. I've had weekly challenges that you can try as many times as you want but I've never done it just one a day. That may happen in the future. Can we do that for the net maybe this is a bad idea I was gonna say can we doing that for the next show?
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