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#270: Ra

So Very Wrong About Games

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Robotech Reconstruction: A Post-War Simulation

Walker: I loved it. It gave me a packs feel only because there's all sorts of different ways people can win. The victory conditions, although varied, are transparent. And the consequences of your actions are also transparent. Vocal Rinkay loves conditionals like that. They're also how he designs his solo bots. This isn't about rules complexity necessarily. But if you're going to have complexity in your rules, have them be an option for the players to engage with the system. Because in Robotech reconstruction, yes, all the goals are radically at odds with each other.

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