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The later in the development process you find a problem, the harder it is to debugit. So we want to try to find defects as close as possible to the point and time at which they were injected into the development process. And i think that's true regardless of the development life cycle or methodology that you're following. Is always going to cost more to fix it later than earlier. It's hard for me to imagine how that could not be true. When it comes to softer quality, you can pay now or pay more later.