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133. Zelda and When Players Over-Think Puzzles

Play, Watch, Listen

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How to Overthink Puzzle Design

"It's just a bunch of Christian is the hallmark for monitors," he says. "I'm not sure how to turn off that." The biggest challenge in puzzle design isn't telling players what they should be doing, it's letting them find an easy option. He adds: "How am I supposed to do this? How am I keep doing shit?"

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