
935: CJ Made A Sega Game In 2025
Syntax - Tasty Web Development Treats
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Navigating SGDK: Challenges in Platformer Development
This chapter explores the complexities of developing a platformer game using the SGDK framework, with insights into camera control, levels, and physics. It highlights the use of LDTK and Tiled software for tile map creation, discussing the challenges of integrating tools while sharing lighthearted anecdotes from the game development journey.
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