The chapter explores the challenges of implementing a multiplayer feature in a real-time markdown editor. They discuss different options like YJS, party kit, and live blocks, and the limitations of markdown. They also discuss their decision to use tip-tap collab for the editor and multiplayer functionality.
In this episode of Syntax, Wes and Scott review the projects they built during Sentry’s Hackweek: a realtime Markdown multiplayer editor, and a hardware recording button.
Show Notes
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