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Programming Throwdown

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How to Design a Sudoku Puzzle?

I properly designed Sudoku puzzle requires zero guessing. I'm looking for another quest game to pick up. This is one where like I pretty much do it. Like the kids will play a level I've already played and once they learn like, you know, kind of thing, but it's over their head. But they enjoy watching me die. Sometimes I realize there's a novel way to die and I'll let myself die just for kicks. My son does the same thing with me and Zelda. So he made it to this one temple in Zelda where I really was too advanced. And so it made it made this battle way harder than it really needed to be by doing it so early

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