They discuss the gameplay loop in the Elder Scrolls and Fallout games compared to a game called Starfield. They mention that in the previous games, players enjoyed using fast travel as little as possible, but in Starfield, fast travel is essential and mostly takes players to landing pads at their destination. They also criticize the procedurally generated content in Starfield, particularly the empty caves that offer little meaningful gameplay. Despite the flaws, they mention that there is still some fun to be had in the game.

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