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#41 - The Best Design Advice on the Internet – Part 3

Fun Problems

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Crafting Effective Feedback in Game Design

This chapter explores the significance of customizing feedback for game designers based on their experience level during playtesting. It highlights the necessity of empathy and adaptability in critiquing designs, while distinguishing between innovative ideas and genuinely enjoyable gameplay. The discussion also addresses the balance between creative freedom and constraints within game design, emphasizing the art of starting gameplay simple and escalating complexity.

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