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1000xResist (with sunset visitor's Remy Siu and Pinki Li)

Noclip Crewcast

CHAPTER

Crafting a Post-Apocalyptic Game

This chapter explores the development of a game prototype set in a post-apocalyptic school, highlighting changes in character dynamics and narrative structure. The speakers discuss the impact of creative constraints on gameplay innovation and the significance of playtesting in shaping player experiences. They reflect on their inspirations and the challenges faced in balancing storytelling with player engagement.

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